AI Insights · Timothy · January 2022
Top 5 Sandbox-like Games on Android in Oman: Q4 2021
Explore the performance of the top sandbox-like games on Android in Oman for Q4 2021, including download trends, revenue, and active user statistics.
During the fourth quarter of 2021, the performance of the top sandbox-like games on the Android platform in Oman showcased interesting trends in downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
Roblox demonstrated a varied performance throughout Q4 2021. Weekly revenue saw fluctuations, starting at approximately $2.9K at the beginning of October and experiencing a dip to about $1.8K by the end of the month. However, it recovered to around $2.3K by the end of December. Download trends showed a decline from 5.4K in late September to about 2.2K by the end of December. Active users remained relatively stable, starting at 123.9K and ending the quarter at around 118.2K.
Minecraft had a steady weekly revenue, peaking at $211 in early October and maintaining around $168 by the end of December. The download numbers were minimal, with only a few instances of downloads recorded throughout the quarter.
PK XD: Fun, friends & games from Afterverse Games also displayed varied performance metrics. Weekly revenue peaked at $164 in early November and saw fluctuations, ending the quarter at around $63. Downloads showed a significant drop from 2.2K in late September to just over 1K by the end of December. Active users started at around 40.9K, saw a dip in mid-November, and ended the quarter at approximately 32.7K.
Growtopia by Ubisoft Entertainment had modest figures. Weekly revenue fluctuated between $24 and $78, ending the quarter at $64. Download numbers were low, starting at 11 and remaining around that figure throughout the quarter. Active users were stable, starting at 34 and ending at 30.
IMVU: Social Chat & Avatar app saw its revenue vary, starting at $79 and dipping to as low as $19 before ending the quarter at $24. Downloads remained relatively stable, starting at 58 and ending at 39. Active users showed some fluctuation, starting at 626 in late September and ending at 484 in late December.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.